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PROFILE:
PARC publications
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technical publications
Online gaming motivations scale: development and validation
ACM Conference on Human Factors in Computing Systems (CHI 2012)
10 May 2012
Through the Azerothian looking glass: mapping in-game preferences to real world demographics
ACM International Conference on Human Factors in Computing Systems (CHI 2012)
5 May 2012
Mail2Tag: augmenting email for sharing with implicit tag-based categorization
2011 International Conference on Collaboration Technologies and Systems
23 May 2011
Mail2Tag, case study of design using multiple aspects of appropriation
CHI 2011 Workshop - Appropriation and Creative Use: Linking User Studies and Design
8 May 2011
Introverted elves & conscientious gnomes: the expression of personality in World of Warcraft
ACM CHI 2011
7 May 2011
Do men heal more when in drag? Conflicting identity cues between user and avatar
ACM CHI 2011
7 May 2011
Short and tweet: experiments on recommending content from information streams
ACM CHI 2010
April 2010
Activity awareness & social sensemaking 2.0: design of a task force workspace
Foundations of Augmented Cognition, Proceedings of the 5th International Conference (FAC 2009)
19 July 2009
Impact on performance and process by a social annotation system: a social reading experiment
Foundations of Augmented Cognition, Proceedings of the 5th International Conference (FAC 2009)
19 July 2009
Ad hoc guesting: when exceptions are the rule
Usability, Psychology and Security (UPSEC) 2008
14 April 2008
Looking through the keyhole: snippet sharing in close collaborations
CSCW 2008 Conference
1 January 2008
Interactive community bulletin boards as conversational hubs and sites for playful visual repartee
40th Annual Hawaii International Conference on Systems Science (HICSS'07); Seventh Annual Minitrack on Persistent Conversation
3 January 2007
Repurposing: Techniques for reuse and integration of interactive systems
2006 IEEE International Conference on Information Reuse and Integration (IRI-2006)
1 September 2006
Café life in the digital age: augmenting information flow in a café-work-entertainment space
ACM Conference on Human Factors in Computing Systems (CHI 2006)
22 April 2006
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related competencies
- socio-cognitive computing
events
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Demographic Profiling from MMOG Gameplay
29 July 2011 | Waterloo, Canada
Introverted elves & conscientious gnomes: the expression of personality in World of Warcraft
9 May 2011 | Vancouver, Canada
