home › event - learning from demonstration to be a good team member in a role-playing game

EVENT:

Learning from Demonstration to be a Good Team Member in a Role-Playing Game
Conferences & Talks

 

description

We present an approach that uses learning from demonstration in a computer role-playing game. We describe a behavior engine that uses case-based reasoning. The behavior engine accepts observation traces of human playing decisions and produces a sequence of actions which can then be carried out by an artificial agent within the gaming environment. Our work focuses on team-based role playing games, where the agents produced by the behavior engine act as team members within a mixed human-agent team. We present the results of a study we conducted, where we assess both the quantitative and qualitative performance difference between human-only teams compared with hybrid human-agent teams.

 

upcoming events   view all 

Human-Centered Designed Robots are All Around Us
Leila Takayama
29 September 2016
PARC Forum  

Stanford and PARC host Digital Cities Summit 2016
Victoria Bellotti, Panel Facilitator, Bernard Casse, Panelist, Sean Garner, Panelist, Stephen Hoover, Keynote Speaker, Matthew Klenk, Tolga Kurtoglu, Panel Facilitator, Markus Larsson, Speaker, Ersin Uzun, Panelist
3 October 2016 - 4 October 2016 | Stanford, CA
Conferences & Talks  

2016 Annual Conference of the Prognostics and Health Management Society
Parham Shahidi, Panelist, Rui Maranhão, Keynote Speaker
5 October 2016 - 6 October 2016 | Denver, CO
Conferences & Talks