PROFILE:
Victoria Bellotti
Victoria Bellotti manages PARC's socio-technical and interaction research and team. She and her team are highly focused on new technology opportunity discovery, which involves studying people at work and play to understand their practices, problems, and requirements for future technology-based solutions. The team also has a strong focus on designing compelling user experiences. Victoria has led several successful government-funded and commercial client-funded research and technology innovation projects, and is an inventor on multiple patents and pending patents.
Victoria's past work encompasses domains such as transportation, process control, publishing, design, computer-mediated communication, collaboration and mobile and ubiquitous computing. She is best known for her research on personal information management and task management. More recently, she has been focusing on user-centered design of context- and activity-aware computing systems.
view PARC Publications by: year | title | type | focus area
Creating a new business opportunity and technology platform
2009
Global publishing company DNP has a long history of delivering information on paper and other materials, yet wants to capitalize on the emerging trend of delivering information in digital formats. PARC ethnographers and technologists worked closely with DNP R&D groups to brainstorm, filter, develop, field-test, and prototype a context-aware mobile platform that recommends information and content about local leisure activities -- matched to the user’s location, time of day, and personal tastes.
2009
User Modeling, Adaptation and Personalization (UMAP 2009)
22 June 2009
2008
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
CHI 2008
5 April 2008
Mobile recommendations for leisure activities
International Workshop on Recommendation and Collaboration at IUI 2008
13 January 2008
Scalable architecture for context-aware activity-detecting mobile recommendation systems
ADAMUS Workshop at WoWMoM 2008
23 June 2008
2007
A look at Tokyo youth at leisure: towards the design of new media to support leisure outings
Computer Supported Cooperative Work
1 April 2007
Tokyo youth at leisure: online support of leisure outings
Oxford Handbook of Internet Psychology
2007
TV-ACTA: embedding an activity-centered interface for task management in email
CEAS 2007
2 August 2007
2006
Between cram school and career in Tokyo
Ethnographic Practice in Industry Conference (EPIC 2006)
24 September 2006
Managing activities with TV-ACTA: TaskVista and activity-centered task assistant
SIGIR 2006 Personal Information Management Workshop
11 August 2006
Tokyo youth at leisure: towards the design of new media to support leisure planning and practice
Extended Abstracts of CHI 2006
22 April 2006
2005
Introduction to special issue on sensing-based interaction
ACM Transactions on Computer-Human Interaction
1 January 2005
Introduction to this special issue on revisiting and reinventing e-mail
Human-Computer Interaction
28 June 2005
Quality versus quantity: e-mail-centric task management and its relation with overload
Human-Computer Interaction
28 June 2005
2004
What a to-do: studies of task management towards the design of a personal task list manager
CHI 2004
24 April 2004
2003
Taking email to task: the design and evaluation of a task management centered email tool
CHI 2003
5 April 2003
2002
ACM Conference on Designing Interactive Systems (DIS 2002)
25 June 2002
Making sense of sensing systems: five questions for designers and researchers
CHI 2002
20 April 2002
BayCHI Meeting
9 July 2002
Taskmaster: recasting email as task management
CSCW 2002 Workshop on Re-designing E-mail for the 21st Century
16 November 2002
XP in a research lab: The hunt for strategic value
Third International Conference on Extreme Programming (XP 2002)
26 May 2002
2001
Email as a habitat: an exploration of embedded personal information management
Interactions
September 2001
Intelligibility and accountability: human considerations in context aware systems
Human Computer Interaction
February 2001
2000
Informing the design of an information management system with iterative fieldwork
DIS 2000
17 August 2000
1996
Your place or mine? learning from long-term use of audio-video communication
CSCW: The Journal of Collaborative Computing
March 1996
related focus areas
- Business Services
- Human-Machine Interfaces
- Information & Communication Technologies
- Opportunity Discovery & Concept Development
in the news
What Your Phone Might Do for You Two Years From Now
4 November 2009 | The New York Times
Why Computers Can't Kill Post-its
22 January 2009 | Forbes.com
events
Collaborative Filtering & Mobile Recommender Systems
22 June 2009
User Modeling, Adaptation, and Personalization (UMAP 2009)
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The Magitti* activity-aware leisure guide: opportunity discovery, innovation and new technology platform development at PARC
27 February 2008 | Tokyo
Tokyo Institute of Technology and Social Brain Forum [in Japanese]
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